Showing posts with label Buffy the Vampire Slayer. Show all posts
Showing posts with label Buffy the Vampire Slayer. Show all posts

The Monster Mash-Ups - Part 9: Comics Appendix

COMIC BOOKS:



Okay, I said I wasn't going to do this, but here I am doing this.  The thing of it is; monster mash-ups in comic books went some truly crazy places, and I'd just feel like I'd done an incomplete job if I didn't at least try to drive past that cemetery on our way home.  I'm still going to do an incomplete job, but you'll have some kind of idea what has been going on out there.



Casper the Friendly Ghost & Friends
Harvey Comics - 1952

Casper began life (so to speak) as a cartoon from Famous Studios, and he was, in fact, first introduced to comic books in 1949, but it's his association with Harvey Comics that is best known.  In the 30 years that Harvey published Casper, his cast expanded to include friends like Spooky the Tough Little Ghost, the Ghostly Trio, Hot Stuff the Little Devil and Wendy the Good Little Witch.  Now that I'm reminded of them, it's startling to consider that they may have been a large influence on me as a young child.  And believe me, that's the only startling thing about these ghosts.





Creepy
Eerie
Vampirella
Warren Publications - 1964, 66 & 70, respectively

In the 60s, publisher Jim Warren took the idea employed by Mad Magazine -- publish magazine sized comics in black & white for the newsstand rather than the comics rack, thus escaping the scrutiny of the Comics Code Authority -- and applied it to horror comics.  These tended to be more monster oriented than the EC comics which inspired them.  With the addition of Vampirella to the line-up, the "host" character moved into the spotlight, and Vampirella had her own adventures which strayed, on occasion, into the other titles.  More than a mere vampire, Vampirella came from Drakulon, a planet of vampires where the rivers flowed with blood.  The character gained her own cast of characters, including ties to Dracula and Lilith, mother of demons.  She has also crossed over with other comics LIKE CRAZY.  There's a movie too, but you didn't hear that from me.




Frankenstein
Dracula
Werewolf
Dell Comics - 1966

Amid the monster craze of the late 60s, Dell Comics tried to get in on the action with three interrelated monster-themed superheroes based on the Universal Monsters.  They each lasted only 3 issues, across which the same creative team was spread.

The Frankenstein character had a sidekick named Miss Ann Thrope.  That should give you some clue what we're dealing with here.  Frankenstein ranked "highly" in the World's Worst Comics Awards.

You know, I'm honestly not sure that they even lasted long enough to meet each other, but it seems pretty evident that they were intended to form a team.  A terrible, terrible team.




Swamp Thing
Created by Len Wein & Bernie Wrightson
DC Comics - 1971

Swamp Thing was first introduced in DC's horror anthology House of Secrets, then moved to his own title in short order.  While the character (in its original incarnation) owed elements of story and tone to Gothic horror like Frankenstein, the character was an original creation.  Nevertheless, he would soon encounter a Patchwork Man, werewolves and much more as he went about his life of existential torment.  The character has gone through many changes over the past 40 years, but he remains the DC Universe's central figure in matters of supernatural horror.  Yes, Marvel's Man-Thing (obligatory snicker) predated it by a few months, but that character was never as well developed as Swamp Thing.  Then again, with Alan Moore delivering a large part of his narrative in the 80s, very little else comes close.





Tomb of Dracula
Werewolf by Night 
Monster of Frankenstein /Frankenstein's Monster
The Living Mummy (in Supernatural Thrillers)

Marvel Comics - 1972

In the early 70s, the Comics Code Authority loosened some of its restrictions (which were arbitrary and self-imposed in the first place) on what comics could depict, and Marvel took full advantage of their new freedom by introducing a whole line of comics based on classic monsters.  Not only did these monsters then cross over with each other, but they were considered part of the greater Marvel continuity, and crossed over with everyone from the X-men to Spider-man.  As a matter of fact, Marvel's first significant film success came from the Blade, a character that first appeared in Tomb of Dracula #10.

I've only read a couple issues of these, but I'd really like to read more.  It's my understanding that some of the comics are really pretty good.  Tomb of Dracula has some pretty extraordinary art from the legendary Gene Colan, and the great Mike Ploog took turns on both the Frankenstein and Werewolf titles.

Marvel's Man-Thing (which I was shocked to learn, predated DC's Swamp Thing by months) also crossed over heavily with the rest of their supernatural horror line.




Godzilla: the King of Monsters
Marvel Comics - 1977

Godzilla has been licensed to a number of comics companies over the years, but naturally it was during his two-year stint with Marvel that he did most of his crossing-over.  He mostly encountered super-teams like the Avengers (sadly the Hulk was not with the team at the time) and the Fantastic Four (so at least he met the Thing), but he did also clash with Marvel's own Godzilla knock-off, Devil Dinosaur.  Marvel created the Ren Ronin character for the comic.  Ronin was a Mazinger-like giant robot who would then filter back into the periphery of the Marvel Universe after the Toho license expired.  The greatest missed opportunity was that Marvel's publication of Shogun Warriors overlapped with Godzilla, and despite planning a crossover, they didn't get it together before the license ended.

In the 90s, Dark Horse published a one-shot called Godzilla vs Barkley featuring basketball star Charles Barkley.  Despite some super-growth, Barkley isn't strictly a monster.  Now, if it was Shaq...





Creature Commandos
DC Comics - 1980
Created by JM DeMatteis

The Creature Commandos were a special ops type unit during WWII.  They made their debut in DC's Weird War Tales anthology title in 1980.  The team included a vampire (named -- I kid thee not -- Velcro), a Frankenstein's monster, a werewolf, a gorgon (Medusa, for our less literate friends) and a normal human leader (such bigotry!).  Oh, sometimes a robot.  They were originally introduced into DC's Weird War Tales shortly before the "DC Implosion" when the publisher scrapped a bunch of titles and fired a bunch of talent.  Despite this, and at least 2 universal reboots, DC actually brought the concept BACK in 2000 and again within the past year in Frankenstein, Agent of S.H.A.D.E.




Doc Stearn... Mr Monster
Created by Michael T Gilbert - 1984

Though loosely based on a twice-published 1940s Canadian comics character of the same name, Michael T Gilbert's Mr Monster is his own character.  He's a superhero, albeit one strongly influenced by the pulp heroes of the 30s and 40s.  He fights all manner of monsters with blazing pistols in both tribute to, and satire of superheroes and the monster movies of the 30s, 40s and 50s.

The books don't seem to have gained traction with readers, although more 10 publishers have been willing to present Mr Monster's adventure across that past 30 years.  You have to admire Gilbert's tenacity and commitment to a vision. 

It just seems bizarre to me that Mr Monster and Hellboy haven't had a crossover.




Aliens vs Predator
Dark Horse Comics - 1991

Once Dark Horse had acquired both the Aliens and Predator licenses for publication, it was only a matter of time before they figured out that the should meet... and kill each other.  The core premise is that Predators are the ultimate hunters in the galaxy, and Aliens are the most deadly game, so there's an honor principle at stake for the Predators.  The combination proved so popular that numerous miniseries have been published to date, also spawning a video game and returning the concept to movies.  While the comics occupy a future continuity that makes sense in the context of the original films, the movies based on the comics based on the movies have been set in contemporary times -- one presumes to reign in costs, since a future setting would cost more to design and build, taking away from the monsters budget.  Comic books cost the same to produce, no matter where and when they are set, nor how large the explosions or rampaging creature hordes.

The rivalry has spilled over into crossovers with Top Cow Comics' Witchblade & The Darkness, DC Comics' Superman & Batman, and The Terminator, also licensed to Dark Horse.  Both Aliens and Predators have crossed over with Judge Dredd in comics as well.



http://upload.wikimedia.org/wikipedia/en/4/4c/Robocop_VS_Terminator.jpg 
The Terminator
Dark Horse Comics - 1991

Comics based on the Terminator films had been done before, but it was when Dark Horse started buying up licensing rights in the late 80s and experienced success with the Aliens vs Predator crossover that things really got rolling.  In addition to crossovers with AvP, Terminators have had miniseries meet-ups with the RoboCop (also published by Dark Horse) franchise and DC's Superman.  After all, what is RoboCop if not a Frankenstein in armor?  RoboCop vs Terminator also spawned a video game.









Hellboy
Dark Horse Comics - 1993
Created by Mike Mignola

The comic upon which the movies are based.  I love the movies but the comics are even better.  They're such a pure expression of Mignola's creative vision, combining Lovecraftian mythos, legends and folklore from around the world, re-imagined Universal Monsters and good ol' silver age face punchin', all told in his oft-imitated yet inimitable graphic arts style.

For an hilarious variation on the whole Hellboy thing, seek out the Hellboy Junior specials which put a Mad-Magazine-but-more-gross spin on the character, thanks to Bill Wray and other extraordinary talents.






Wetworks
Image/Wildstorm - 1994
Created by Whilce Portacio & Brandon Choi

When comics readers razzed Image Comics for struggling with schedules in their early years, they were mostly talking about Wetworks.  It wasn't the only one that struggled, but it was the longest delayed, and nobody really cared if Rob Liefeld wasn't taking a steaming dump on the comic racks for another week.  When the comic DID finally come out, it was about a black ops team (because ALL the image books were about black ops teams) that were armored with golden symbiotes.  Two members of the team were werewolves, and many of their foes were updated versions of classic monsters.  I know there was a pretty cool Frankenstein's monster in there, because I have the action figure and the head broke off.  Crap was always breaking off on those cheap/expensive McFarlane toys.  Oh yeah, Wetworks also had a crossover with Vampirella (but then who hasn't; you know what I'm sayin'?).



Buffy the Vampire Slayer: Season 8
Dark Horse Comics - 2007-continuing

A few years after the seven season run of the TV series, many of the writing talents behind the show got together to create a new "season 8" in comics.  Each writer took an arc within the greater "season" telling a story that built up to a whole.  There had been Buffy comics before, but excepting a few instances, they had been made by comic writers meddling within the established chronology.  Season 8, however, was considered new canon.  The transition to comics allowed the series to deal with all variety of monster madness on the much larger scale (think: Tokyo) that the narrative development really demanded.  The Season 8 arc has concluded, and the series has continued into Season 9.  With the success of the Buffy continuations, Whedon & Co have also been producing Angel and Spike comics which serve to continue from the end of the Angel series as well as bridging with Buffy.

What I read of Buffy was (mostly) good, but I must admit, I have considerable catching up to do.




Frank Frazetta's Dracula Meets the Wolfman
Image Comics - 2008

There aren't too many people in comics who can get their name above the title without actually doing anything, but Frank Frazetta is one of them.  Frazetta painted the image for the cover of Creepy in 1966, and then 42 years later someone else wrote and drew a comic book based on it, and he still got paid.  THAT is what you call solid brass BALLS, my friend.  What's more, it's not even the first time he's done it.  His Death Dealer painting spawned TWO comics series, in addition to being the main reason anyone ever bought a Molly Hatchett album.  You can also buy a statuette of the Wolfman wailing on Dracula for $225.

BALLS.








And with that, I can't think of a more appropriate bookend to an article that began with Frankenstein Meets the Wolf Man.  Thanks for hanging in there, monsterphiles.  It was a gas, gas, gas.




Okay, so the facts have made me a fibber once again.  This was intended to be the final entry in the series, but new information has necessitated one more Appendix, so READ ON, dear reader for the FINAL final chapter, The Monster Mash-Ups - Part 10: El Hombre Lobo Appendix!

Or take it from the top, which is actually on the bottom, with The Monster Mash-Ups - Part 1: the 1940s & 50s!


The Monster Mash-Ups - Part 5: the 1990s

FILM & TELEVISION



Things definitely take a turn toward improvement in the 90s.  The stinky cheese stench of commercial abuse lingers, but is fading.  Midnight movie nerds like Tim Burton and Joss Whedon are on the rise, exorcising and exercising their demons, as it were, and changing flow of the mainstream.



Waxwork II: Lost in Time - 1992
Written & Directed by Anthony Hickox

Featuring: Frankenstein's Monster, Ghosts, Aliens-but-definitely-not-"Aliens"-aliens, Zombies, Mr Hyde, Jack the Ripper & more

The first Waxwork was a pleasant surprise for me, but Waxwork II was an outright delight.  While relying on an even more contrived framing device, the segments that made up the body of the film were even better tributes to beloved films, and the laugh-out-loud moments made it a rollicking good time.

Picking up immediately after the first movie, albeit with a new actress in the role of Sarah, the sequel wastes no time killing off her stepfather, courtesy of a zombie hand which escaped from the waxwork.  She's blamed for the death and stands trial for murder.  Having sent the homicidal hand down the garbage disposal, she's hard pressed to back up her story.  Before the trial is finished, she and Mark return to his uncle's home to find some kind of Hail Mary play to prove her story.  This leads them to a portal through time, and they spend most of the movie looking for evidence and fighting evil in various film tributes (mostly horror based) and trying to find their way back home.  The homages here are more overt, and more on the nose than those in Waxwork, touching on Frankenstein, The Haunting, Alien, Legend and other sword & sorcery films, with brief trips through even more.  As in the first, the effects range from surprisingly good to definitely not but that's okay, particularly for the kind of movie it is.  Once again, we're treated to some fabulous character actors in the supporting cast including Bruce Campbell, Jeffery Combs, Marina Sirtis, Patrick Macnee, Juliet Mills and David frickin' Carradine, among others.  Everyone seemed to have a lot of fun making this movie, and I had a hell of a lot of fun watching it.



The Nightmare Before Christmas - 1993
see link to make sense of writing team credits
Directed by Henry Selick

Featuring: a town full of monsters

Though commonly attributed to Tim Burton, he neither directed nor wrote the screenplay for the much beloved film.  Burton wrote the short story upon which it was based.  I find this curious, since it's regarded by many as the high point of his career.  In my more esoteric moments, I might even wonder if this mightn't explain his creative flailing and repeated attempts to recapture something that was never fully his to begin with.

But I digress.  Jack Skellington is the Pumpkin King of Halloween Town, a kind of anthropomorphism of the Halloween spirit.  Amid an existential crisis of sorts, he discovers that there are other towns, each representing other holidays, and sets his sights on taking over Christmas.  He enlists all the citizens of Halloween Town, which represent all sorts of fearful images associated with the holiday, or just fear and weirdness.  Jack himself is a skeleton.  His beloved Sally is a patchwork girl (a la Frankenstein's monster).  There are witches, corpses, demons, vampires, mummies and so on; taking many of the classic tropes under the "Universal Monsters" umbrella and mixing them in with all manner of spooky night-bumpers.  Now, more than 20 years on, I feel that it's safe to say that this is not only a classic, but it's quite possibly the truest classic of all the monster mash-ups.  It just now occurs to me that stop-motion animation doesn't age the same way that CGI does, assuring that the Nightmare Before Christmas will continue to look as fresh as the day it... died.  Mwahaha ha ha ha ha haaaaaa....



Dollman vs Demonic Toys - 1993

I am aware that this is a thing that exists.  It combines two other things that, surprisingly, also exist.

That is all.







Godzilla vs Mechagodzilla II - 1993
Written by Wataru Mimura
Directed by Takao Okiwara

Featuring: Godzilla, Godzilla Jr, Rodan, Mechagodzilla & Mecha King Ghidorah

Despite the Roman numeral two in the title, Godzilla vs Mechagodzilla II is not a sequel to 1974's Godzilla vs Mechagodzilla.  It does, however, function as a sequel to 1991's completely senseless yet smashingly successful Godzilla vs King Ghidorah, so go fig.  That's how Godzilla's intermittent and resettable continuity works.

The original Mechagodzilla was created by aliens and posed as Godzilla to lead their invasion plans.  The new one was created (using technology salvaged from the Mecha King Ghidorah from the future) by the UN-backed G-Force to end the global threat posed by Godzilla.  Don't worry, the most convoluted part of this film is when they refer back to GvKG.

A team of scientists is investigating a radioactive island where they discover a giant egg when Rodan shows up (called "Radon" here, which is evidently the monster's actual name, before Americans goofed it up).  Godzilla arrives not long after and he and Rodan get into a pretty brutal fight while the scientists escape with the egg.  Back in Tokyo, the egg eventually hatches, revealing not a pteranodon like Rodan as they expected, but a baby godzillasaurus reminiscent of the baby Godzilla known as Minilla from late 60s installments.  Godzilla comes to Tokyo, apparently looking for the baby, but is confronted by Mechagodzilla.  With the giant robot, they're able to get a couple electrified harpoons into Godzilla and take him down... until the energy starts to feedback and fry its own systems.  With the "Baby" in their care, the scientists are able to study its anatomy and glean some insight into what went wrong before, and how they can bestter go about killing Godzilla.  This, however, raises some ethical questions, both about how they're using Baby and what it would mean to kill Godzilla.  This all culminates in a massive brawl between Godzilla and Mechagodzilla, thank heavens.

The final battle takes place in the city, which is awesome.  The miniatures include skyscrapers and a sports arena which really gives some nice scale to the giants, to say nothing of the mass destruction.  Sure, there are still some nonsensical story beats, but nothing near as bad as the completely ridiculous story in Godzilla vs King Ghidorah.  I'm finally coming to accept that that's just another part of what makes a Godzilla movie a Godzilla movie.



Monster Force - 1994

Universal proves that it can exploit and devalue their monster legacy as well as anyone with this 13 episode animated series.  A group of teens (plus Frankenstein's monster) team up to combat poorly animated versions of classic Universal Monsters and to keep the copyright active.











Monster Mash: The Movie - 1995
Written & Directed by Joel Cohen & Alec Sokolow

A low-budget musical based on that song you hate, written by the guys who wrote the Garfield movies and featuring that girl from some show and Jimmie "J.J." "Kid Dynamite" Walker.

As my sweet Grandma Frances would have said, "You figure it out."








The Creeps - 1997
Written by Benjamin Carr
Directed by Charles Band

Featuring: Mini-Dracula, Mini-Frankenstein's Monster, Mini-Mummy & Mini-Wolf Man

A mad scientist gathers first editions books to bring their characters to life.  I haven't seen the movie, so I'm not clear on how that's "science."  Anyway, he succeeds, but only partially.  The characters he brings to life are Dracula, Frankenstein's Monster, the Mummy and the Wolf Man, but they all turn out to be "mini" versions of each.  You might remember this movie from the fierce Oscar competition of which it was a part.




Buffy the Vampire Slayer - 1997-2003
Created by Joss Whedon

Featuring: everything (except leprechauns)

In a category oft defined by low-budget fan-serving schlock, Buffy slays 'em all.  At first glance it might be a little unfair to include a seven season show that trotted out a new monster on an episode-by-episode basis, but for a group of misfit high schoolers who evolved into a hell-beasty death squad comprised of a demon-fuelled slayer, a witch, a werewolf, a former demon, a vampire with benefits, and... Xander, I'd say they more than achieved the many-monsters-one-box spirit.  As for the other creatures of the night and sometimes late afternoon, BtVS included countless vampires (I'm actually pretty sure that someone has counted them -- oh internet) including such Universal Monster homages as a skeezy rendition of Dracula himself, a Frankensteinian footballer, a hot Gothy werewolf, a hot Incan mummy, a Creature from the high school swim team, an Invisible Girl as well as two different kinds of zombies, and so, so, SO much more.  Buffy is a milestone in TV history.  Anyone who loves monsters and/or series television should have seen it at least twice by now.

I'm not going to list Angel separately as that would be redundant.  There was less tribute paid to classic monsters in the series, and less overall variety altogether.  That's not a dig.  Angel did a really strong job of developing its own mythology and maintaining characters over longer, sustained story lines.



Archie's Weird Mysteries - 1999-2002

Archie and the Riverdale gang get involved in all kinds of mysteries, often with a supernatural theme.  Vampires come to town, Veronica turns into a 50 foot woman, there are ghosts, aliens, a "glob," ghosts, mummies, time travel and ghosts.  It's a clean-cut good time for all, and actually sounds less embarrassing than most monster mashing cartoons we'd seen up until now.  Actually, it sounds a little like a watered-down Buffy.  It was produced by DiC, so make that very watered down.  There was also a comic based on the cartoon based on the comic.





The thrills continue with The Monster Mash-Ups - Part 6: the Twenty-Aughts!

Or you can catch up with the series, from the top with The Monster Mash-Ups - Part 1: the 1940s & 50s!



Why Can't I Be You?


TELEVISION: Dollhouse
Created by Joss Whedon
Fox Television 2009-2010
IMDB


Dollhouse is sort of the unloved child in the Whedon family of entertainments.  Which is not to say that Whedon himself didn't love it, but amongst Whedon's fans, it seems to be the most unappreciated.  Joss Whedon, for those fingers not quite so on the pulse of modern media culture, is the writer and director behind Buffy the Vampire Slayer, Angel, Firefly, Dr. Horrible's Sing-Along Blog and a little arthouse number called The Avengers.  The first four tend to be referred to in proximity to the term "cult favorites" while the latter often comes paired with "blockbuster."  Dollhouse carries neither of these descriptors, though it shares "ill-fated" with Firefly.  Unlike Firefly, however, it actually gets where it's going.  This isn't a dig at Firefly (although it might be a dig at Firefly's overly abbreviated cinematic follow-up, Serenity) but a credit to Whedon for having open eyes when dealing with Fox again. 

The concept of Dollhouse can be a little complicated to explain, but once you've had it explained then witness it in action, it all makes sense.  You can tell someone what it's about, but like Wheedon's other shows, the greatness is in the execution ("It's about a high school girl that fights vampires!"  "It's a western in space!"  "Uh, those sound dumb, dude."  "No, you have to SEE it!")

The Dollhouse is a super secret company for ultra-rich clients.  They take the young and beautiful and wipe their minds clean, so that they can be imprinted with any identity their clients desire.  A "doll" or "active" may be a dream lover one day, a super spy the next, and a dead spouse the day after that.  While they're in the Dollhouse, however, they are essentially blank slates; docile children.  Part of the fun of the show is seeing how they come up with ways to use the dolls that don't amount to an endless stream of prostitution gigs.  That's the premise, but that's not what the show is about.  The pattern is established right off the bat, but that pattern begins to change.  Things don't always work the way they're supposed to, but there's also a lot more going on under the surface, both of the characters and the plot.


The central character is Echo, a doll played by Eliza Dushku (Buffy's Faith).  She does a more than serviceable job in the role, although her characters tend to end up being versions of herself, so we get all-business Boston girls, super-excited Boston girls, quiet or scared Boston girls, brash and sassy Boston girls -- you get the picture.  For me, the real scene stealer of the show is another doll, Victor, played by Enver Gjokaj.  The fact that he has no other star credits for me to explain to you where you've seen him is a dead shame.  He plays each personality as a whole new character -- Russian mobster, suave British ladykiller, US Marine, other cast members -- each with absolute conviction, so much so that I was left with no idea who the actor really was.  He perfectly embodied the premise of the dolls.  I can only assume that the reason casting directors aren't calling him more is that they don't know how to say his name.

Victor eventually begins to develop feelings for another doll, Sierra; something they are not supposed to be able to do.  Therein lies much of the fabric later in the series.  The show isn't about the Dollhouse, but about being human in the environment of the Dollhouse.  Beyond the dolls, which don't (or aren't supposed to) have personalities of their own, there is the supporting staff.  Another strong performance comes from Olivia Williams as Adele DeWitt, the director of the house.  She, in her very professional way, has completely skipped over moral compromise to convince herself that the Dollhouse does good things.  She delivers some real pressure-cooker moments.  The scientist in charge of the lab that programs and deprograms the dolls is an unsurprisingly spazzed-out young geek who comes to develop more dimensions through the course of events he considers himself removed from -- literally above it all in his glass-fronted lab above the house's living environment.


We are introduced to much of the Dollhouse's operations through the eyes of Echo's new "handler" who is responsible for her well-being when she's away from the house.  Rounding out the core staff is the ruthless head of security, Mr. Dominic.  The fly in the ointment is FBI agent Paul Ballard.  After a divorce and the loss of a partner, Ballard has become obsessed with a dead-end, probably-just-an-urban-myth case; the Dollhouse.  Mysterious information has sent him in pursuit of a missing college student named Caroline, whom he believes to be trapped there.  This character, while deeply important to developing the plot, is one of the weakest.  His obsession doesn't seem to be as well explained or supported as it should be for such a pivotal character.  I'm not altogether sure whether this is due to poor development on the writing end, or if he's just not that interestingly played by Tahmoh Penikett (Helo from Galactica).  The character seems like a trainwreck, and not the appealing kind.  I have to assume it's intentional, since characters in the show actually comment on the weirdness of it.  Nevertheless, a lot of the most interesting story beats depend on him.

As an informant tells Ballard, "That's what the Dollhouse does, but that is not its purpose," and indeed, what the show is ultimately about is what happens, not what it is.  Developing its plot in similar territory as X-Files and Lost, Dollhouse is a big birthday cake of conspiracy and double-cross.  Unlike those other shows, however, Dollhouse knows what its conspiracy is from the very beginning and sees it through to the end.  Upon rewatching, there were elements in the very first episode that would only make sense in the context of the finished product.  Lasting only 2 half seasons, there was no need to overstuff the series with meaningless sidetracks and dead-ends (yes I mean YOU, Lost).

Virtually every character surprises us at one point and/or another.  There are double and triple-crosses and distinct arcs of personal growth for everyone in what becomes a very, very screwed up sort of family.  All of Whedon's series deal with themes of family, but Dollhouse is probably the most mature and dysfunctional of the lot.  Characters start at-odds but grow together out of respect or understanding, expedience or love.  They discover not simply who each other are, but who they are themselves, and what that means.  Among all the changing directions in character, the last and most surprising is also the hardest to swallow.  This seems to have been the biggest single concession to fitting everything in before time runs out, or simply an afterthought, because a repeated viewing yields no signs that [character in question] has been anything other than [character in question] had appeared to be, even in [character in question]'s private moments.  Ironically, [character in question] is the first one who really sees their group as a family.

The critic Roger Ebert, in reviews of Wings of Desire and the "Up" documentaries, discusses, as the "central meaning of life" the questions "Why am I me and not you?"  Amid all the action and melodrama, Dollhouse considers this question as well.  Not merely "Why am I me and not you?" but "Am I still me when I'm not longer me?" and "Who am I when I'm you?"

Speaking of Ebert, in the Ebert & Roeper review of one of the Hellboy films, he raised the question of what would really happen if the bad guys won, if the great threat came to be.  Time and again in films there's the moment where characters discuss the unimaginable consequences should the good guys fail.  Joss Whedon must have been paying attention too.  There are two episodes set years after the main body of the series that show the aftermath of the conspiracy come to fruition (yes, I'm being deliberately vague).  As is Whedon's way, there is penance and redemption to go around, as well as love hard-earned.